Warrior character & Scenery elements
Inspiration/Reference For my environment, I wanted to use some elements to populate the scene. Firstly, it was important to create a warrior character to help portray the story of my project. It made the most sense to use this character to populate the scene as it is very unlikely you would have just one warrior in this battle. However, time was a factor so I only was aiming to create one variation of the warrior character, the main function of this was to populate the scenery to convey a recently fought battle, and to help portray my story. Additionally, I wanted to populate the scene with some various weapons and shields. Again, time was a factor, but I did want to include a bit of variety since the weapons should be much less time-consuming to create in comparison to a whole character. These would populate the scene to give some density and added realism (you wouldn't have a battle with no weapons or shields). These elements did not need to be too detailed, their primary purpos...